Your dwarf character has an assortment of inborn
Abilities, part and parcel of dwarven
Nature.
Ability Score Increase: Your
Constitution score increases by 2.
Age:
Dwarves mature at the same rate as
Humans, but they’re considered young until they reach the age of 50. On average, they live about 350 years.
Alignment: Most
Dwarves are lawful, believing firmly in the benefits of a well-ordered
Society. They tend toward good as well, with a strong sense of
Fair Play and a belief that everyone deserves to share in the benefits of a just order.
Size:
Dwarves stand between 4 and 5 feet tall and average about 150 pounds. Your size is
Medium.
Speed: Your base walking speed is 25 feet. Your speed is not reduced by wearing
Heavy Armor.
Darkvision: Accustomed to life
Underground, you have superior
Vision in dark and dim
Conditions. You can see in dim light within 60 feet of you as if it were bright light, and in
Darkness as if it were dim light. You can’t discern color in
Darkness, only
Shades of Gray.
Dwarven Resilience: You have advantage on
Saving Throws against poison, and you have
Resistance against poison damage.
Dwarven Combat Training: You have
Proficiency with the
Battleaxe,
Handaxe,
Light Hammer, and
Warhammer.
Tool Proficiency: You gain
Proficiency with the artisan’s tools of your choice: smith’s tools, brewer’s supplies, or mason’s tools.
Stonecunning: Whenever you make an
Intelligence (History) check related to the
Origin of
Stonework, you are considered proficient in the
History skill and add double your
Proficiency bonus to the check, instead of your normal
Proficiency bonus.
Languages: You can speak, read, and write
Common and
Dwarvish.
Dwarvish is full of hard consonants and guttural
Sounds, and those
Characteristics spill over into whatever other language a dwarf might speak.
As a
Hill Dwarf, you have keen
Senses, deep intuition, and remarkable resilience.
Ability Score Increase: Your
Wisdom score increases by 1.
Dwarven Toughness: Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.