Keen Hearing and Smell
: The jackal has advantage
on Wisdom (Perception) checks
that rely on hearing or smell.Pack Tactics
: The jackal has advantage on an Attack
roll against a creature if at least one of the jackal's Allies
is within 5 ft. of the creature and the ally isn't incapacitated
Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) piercing damage.