{"name":"Fireball","id":11397,"content":"\n\t\t\t\t\tA bright streak flashes from your pointing finger to a point you choose within range then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one.\n\nThe fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.\n\nAt Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.\n\t\t\t\t","htmlcontent":"\n\t\t\t\t\tA bright streak flashes from your pointing finger to a point you choose within range then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d6 <a href=\"https://roll20.net/compendium/dnd5e/Rules:Combat?expansion=34047#toc_50\">fire damage</a> on a failed save, or half as much damage on a successful one.<br><br>The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.<br><br>At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.\n\t\t\t\t","data":{"Name":"Fireball","Save":"Dexterity","Level":"3","Range":"150 feet","Damage":"8d6","School":"Evocation","Target":"A point you choose within range","Classes":"Sorcerer, Wizard, Spellblade","Category":"Spells","Duration":"Instantaneous","Material":"A tiny ball of bat guano and sulfur","Expansion":"34047","data-List":"false","Components":"V S M","Damage Type":"Fire","filter-Tags":"Dexterity Save, Inflict Damage, Fire Damage","Casting Time":"1 action","Spell Attack":"None","data-CastNum":"2","filter-Level":"3","filter-Range":"Far (more than 60 feet)","data-RangeNum":"150","filter-Ritual":"No","filter-Upcast":"Yes","filter-Duration":"Instantaneous","data-DurationNum":"0","data-datarecords":"[{\"name\":\"Fireball\",\"level\":\"3\",\"payload\":\"{\\\"type\\\":\\\"Spell\\\",\\\"name\\\":\\\"Fireball\\\",\\\"description\\\":\\\"A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one.\\\\n\\\\nThe fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.\\\",\\\"upcastText\\\":\\\"When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.\\\",\\\"level\\\":3,\\\"school\\\":\\\"Evocation\\\",\\\"castingTime\\\":\\\"1 action\\\",\\\"range\\\":\\\"150 feet\\\",\\\"duration\\\":\\\"Instantaneous\\\",\\\"components\\\":{\\\"verbal\\\":true,\\\"somatic\\\":true,\\\"material\\\":true,\\\"materialDescription\\\":\\\"a tiny ball of bat guano and sulfur\\\"},\\\"aoe\\\":{\\\"shape\\\":\\\"Sphere\\\",\\\"size\\\":\\\"20-foot-radius\\\"}}\"},{\"name\":\"Fireball Attack\",\"parent\":\"Fireball\",\"payload\":\"{\\\"type\\\":\\\"Attack\\\",\\\"name\\\":\\\"Fireball\\\",\\\"range\\\":\\\"150 feet\\\",\\\"description\\\":\\\"A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw.\\\",\\\"save\\\":{\\\"saveAbility\\\":\\\"Dexterity\\\",\\\"onFail\\\":\\\"8d6 fire damage\\\",\\\"onSucceed\\\":\\\"Half Damage\\\"},\\\"actionType\\\":\\\"Action\\\",\\\"aoe\\\":{\\\"shape\\\":\\\"Sphere\\\",\\\"size\\\":\\\"20-foot-radius\\\"}}\"},{\"name\":\"Fireball Damage\",\"parent\":\"Fireball Attack\",\"payload\":\"{\\\"type\\\":\\\"Damage\\\",\\\"ability\\\":\\\"none\\\",\\\"damageType\\\":\\\"Fire\\\",\\\"diceCount\\\":8,\\\"diceSize\\\":\\\"d6\\\"}\"},{\"name\":\"Fireball Damage Upcasting\",\"parent\":\"Fireball Damage\",\"payload\":\"{\\\"type\\\":\\\"Upcasting\\\",\\\"mode\\\":\\\"Per X Spell Level\\\",\\\"startingLevel\\\":4,\\\"level\\\":1,\\\"target\\\":\\\"$.diceCount\\\",\\\"value\\\":1,\\\"changeMode\\\":\\\"Add\\\"}\"}]","data-description":"A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one. The fire spreads around corners. It ignites flammable objects in the area that aren’t being worn or carried.","filter-Components":"Verbal, Somatic, Material","filter-Casting Time":"Action","filter-Concentration":"No","Higher Spell Slot Die":"d6","Higher Spell Slot Desc":"When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.","Higher Spell Slot Dice":"1"}}