D&D 5th Edition
Compendium
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Detect Evil and Good
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For the duration, you know if there is an aberration, celestial, elemental, fey, fiend, or undead within 30 feet of you, as well as where the creature is located. Similarly, you know if there is a place or object within 30 feet of you that has been magically consecrated or desecrated. The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt.
Attributes
Casting Time
1 action
Classes
Cleric, Paladin
Components
V S
Concentration
Yes
Duration
Up to 10 minutes
Level
1
Name
Detect Evil and Good
Range
Self
School
Divination
Spell Attack
None
Target
Self
filter-Casting Time
Action
filter-Components
Verbal, Somatic
filter-Concentration
Yes
filter-Duration
10 min
filter-Level
1
filter-Range
Self
filter-Ritual
No
filter-Tags
Utility
filter-Upcast
No
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