You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a
Constitution saving throw. It takes 7d8+30 necrotic damage on a failed save, or half as much damage on a successful one.
A
Humanoid killed by this spell rises at the start of your next turn as a
Zombie that is permanently under your
Command, following your verbal orders to the best of its ability.