Thin and wispy flames wreathe your body for the
Duration, shedding bright light in a 10-foot radius and dim light for an additional 10 feet. You can end the spell early by using an
Action to dismiss it.
The flames provide you with a warm
Shield or a chill
Shield, as you choose. The warm
Shield grants you
Resistance to cold damage, and the chill
Shield grants you
Resistance to fire damage.
In addition, whenever a creature within 5 feet of you hits you with a melee
Attack, the
Shield erupts with flame. The attacker takes 2d8 fire damage from a warm
Shield, or 2d8 cold damage from a cold
Shield.