D&D 5th Edition
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Holy Aura
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Divine light washes out from you and coalesces in a soft radiance in a 30-foot radius around you. Creatures of your choice in that radius when you cast this spell shed dim light in a 5-foot radius and have advantage on all saving throws, and other creatures have disadvantage on attack rolls against them until the spell ends. In addition, when a fiend or an undead hits an affected creature with a melee attack, the aura flashes with brilliant light. The attacker must succeed on a Constitution saving throw or be blinded until the spell ends.
Attributes
Casting Time
1 action
Classes
Cleric
Components
V S M
Concentration
Yes
Duration
Up to 1 minute
Level
8
Material
A tiny reliquary worth at least 1,000 gp containing a sacred relic, such as a scrap of cloth from a saint’s robe or a piece of parchment from a religious text
Name
Holy Aura
Range
Self
School
Abjuration
Spell Attack
None
Target
Self
filter-Casting Time
Action
filter-Components
Verbal, Somatic, Material (Cost)
filter-Concentration
Yes
filter-Duration
1 min
filter-Level
8
filter-Range
Self
filter-Ritual
No
filter-Tags
Buff, Constitution Save, Inflict Condition, Blinded
filter-Upcast
No
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