Your body falls into a catatonic state as your soul leaves it and enters the container you used for the spell's material component. While your soul inhabits the container, you are aware of your surroundings as if you were in the container's space. You can't move or use
reactions. The only
Action you can take is to project your soul up to 100 feet out of the container, either returning to your living body (and
Ending the spell) or attempting to possess a
Humanoids body.
You can attempt to possess any
Humanoid within 100 feet of you that you can see (creatures warded by a
Protection from Evil and Good or
Magic Circle spells can't be possessed). The target must make a
Charisma saving throw. On a failure, your soul moves into the target's body, and the target's soul becomes trapped in the container. On a success, the target resists your efforts to possess it, and you can't attempt to possess it again for 24 hours.
Once you possess a creature's body, you control it. Your game
Statistics are replaced by the
Statistics of the creature though you retain your
Alignment and your
Intelligence,
Wisdom, and
Charisma scores. You retain the benefit of your own class feature. If the target has any class levels, you can't use any of its class
Features.
Meanwhile, the possessed creature's soul can perceive from the container using its own
Senses, but it can't move or take
ACTIONS at all.
While possessing a body, you can use your
Action to
Return from the host body to the container if it is within 100 feet of you, returning the host creature's soul to its body. If the host body dies while you're in it, the creature dies, and you must make a
Charisma saving throw against your own
Spellcasting DC. On a success, you
Return to the container if it is within 100 feet of you. Otherwise, you die.
If the container is destroyed or the spell ends, your soul immediately returns to your body. If your body is more than 100 feet away from you, or if your body is dead when you attempt to
Return to it, you die. If another creature's soul is in the container when it is destroyed, the creature's soul returns to its body if the body is alive and within 100 feet. Otherwise, that creature dies.
When the spell ends, the container is destroyed.