D&D 5th Edition
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Maze
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You banish a creature that you can see within range into a labyrinthine demiplane. The target remains there for the duration or until it escapes the maze.
The target can use its action to attempt to escape. When it does so, it makes a DC 20 Intelligence check. If it succeeds, it escapes, and the spell ends (a minotaur or goristro demon automatically succeeds).
When the spell ends, the target reappears in the space it left or, if that space is occupied, in the nearest unoccupied space.
The target can use its action to attempt to escape. When it does so, it makes a DC 20 Intelligence check. If it succeeds, it escapes, and the spell ends (a minotaur or goristro demon automatically succeeds).
When the spell ends, the target reappears in the space it left or, if that space is occupied, in the nearest unoccupied space.
Attributes
Casting Time
1 action
Classes
Wizard
Components
V S
Concentration
Yes
Duration
Up to 10 minutes
Level
8
Name
Maze
Range
60 feet
School
Conjuration
Spell Attack
None
Target
A creature that you can see within range
filter-Casting Time
Action
filter-Components
Verbal, Somatic
filter-Concentration
Yes
filter-Duration
10 min
filter-Level
8
filter-Range
Medium (60 feet or less)
filter-Ritual
No
filter-Tags
Inflict Condition, Banished
filter-Upcast
No
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