D&D 5th Edition
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Shocking Grasp
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Lightning springs from your hand to deliver a shock to a creature you try to touch. Make a melee spell attack against the target. You have advantage on the attack roll if the target is wearing armor made of metal. On a hit, the target takes 1d8 lightning damage, and it can't take reactions until the start of its next turn.
The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
Attributes
Casting Time
1 action
Classes
Artificer, Sorcerer, Wizard
Components
V S
Damage
1d8
Damage Type
Lightning
Duration
Instantaneous
Level
0
Name
Shocking Grasp
Range
Touch
School
Evocation
Spell Attack
Melee
Target
A creature you try to touch
filter-Casting Time
Action
filter-Components
Verbal, Somatic
filter-Concentration
No
filter-Duration
Instantaneous
filter-Level
Cantrip
filter-Range
Touch
filter-Ritual
No
filter-Tags
Attack vs AC, Inflict Damage, Lightning Damage
filter-Upcast
Yes
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