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D&D 5th Edition

Compendium

Type to search for a spell, item, class — anything!

Sprite

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Actions

Longsword: Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 slashing damage.

Shortbow: Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or become Poisoned for 1 minute. If its saving throw result is 5 or lower, the Poisoned target falls Unconscious for the same Duration, or until it takes damage or another creature takes an action to shake it awake.

Heart Sight: The sprite touches a creature and magically knows the creature's current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature's Alignment. Celestials, Fiends, and Undead automatically fail the saving throw.

Invisibility: The sprite magically turns Invisible until it attacks or casts a spell, or until its Concentration ends (as if concentrating on a spell). Any Equipment the sprite wears or carries is Invisible with it.

Attributes

AC
15 (Leather Armor)
Alignment
Neutral Good
CHA
11
CON
10
Challenge Rating
1/4
DEX
18
HP
2 (1d4)
INT
14
Languages
Common, Elvish, Sylvan
Passive Perception
13
Roll 0
Longsword 1d20 + 2 1
Roll 1
Shortbow 1d20 + 6 1
STR
3
Size
Tiny
Skills
Perception +3, Stealth +8
Speed
10 ft., fly 40 ft.
Type
fey
WIS
13
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