Legendary Resistance (3/Day): If the
Tarrasque fails a saving throw, it can choose to succeed instead.
Magic Resistance: The
Tarrasque has advantage on
Saving Throws against
Spells and other
Magical Effects.
Reflective Carapace: Any time the
Tarrasque is targeted by a
magic missile spell, a line spell, or a spell that requires a
Ranged Attack roll, roll a d6. On a 1 to 5, the
Tarrasque is unaffected. On a 6, the
Tarrasque is unaffected, and the
Effect is reflected back at the caster as though it originated from the
Tarrasque, turning the caster into the target.
Siege Monster: The
Tarrasque deals double damage to
Objects and
Structures.
Multiattack: The
Tarrasque can use its
Frightful Presence. It then makes five attacks: one with its bite, two with its claws, one with its horns, and one with its tail. It can use its Swallow instead of its bite.
Bite:
Melee Weapon Attack: +19 to hit, reach 10 ft., one target. Hit: 36 (4d12 + 10) piercing damage. If the target is a creature, it is
grappled (escape DC 20). Until this grapple ends, the target is
restrained, and the
Tarrasque can't bite another target.
Claw:
Melee Weapon Attack: +19 to hit, reach 15 ft., one target. Hit: 28 (4d8 + 10) slashing damage.
Horns:
Melee Weapon Attack: +19 to hit, reach 10 ft., one target. Hit: 32 (4d10 + 10) piercing damage.
Tail:
Melee Weapon Attack: +19 to hit, reach 20 ft., one target. Hit: 24 (4d6 + 10) bludgeoning damage. If the target is a creature, it must succeed on a DC 20
Strength saving throw or be knocked
prone.
Frightful Presence: Each creature of the tarrasque's choice within 120 feet of it and aware of it must succeed on a DC 17
Wisdom saving throw or become
frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, with
disadvantage if the
Tarrasque is within
Line of Sight,
Ending the
Effect on itself on a success. If a creature's saving throw is successful or the
Effect ends for it, the creature is immune to the tarrasque's
Frightful Presence for the next 24 hours.
Swallow: The
Tarrasque makes one bite
Attack against a
Large or smaller creature it is
Grappling. If the
Attack hits, the target takes the bite's damage, the target is swallowed, and the grapple ends. While swallowed, the creature is
blinded and
restrained, it has
total cover against
ATTACKS and other
Effects outside the
Tarrasque, and it takes 56 (16d6) acid damage at the start of each of the tarrasque's turns.
If the
Tarrasque takes 60 damage or more on a single turn from a creature inside it, the
Tarrasque must succeed on a DC 20
Constitution saving throw at the end of that turn or regurgitate all swallowed
Creatures, which fall
prone in a space within 10 feet of the
Tarrasque. If the
Tarrasque dies, a swallowed creature is no longer
Restrained by it and can
Escape from the corpse by using 30 feet of
Movement, exiting prone.
Can take 3
Legendary Actions, choosing from the options below. Only one legendary
Action can be used at a time, and only at the end of another creature's turn. Spent legendary
ACTIONS are regained at the start of each turn.
Attack: The
Tarrasque makes one claw
Attack or tail
Attack.
Move: The
Tarrasque moves up to half its speed.
Chomp (Costs 2 Actions): The
Tarrasque makes one bite
Attack or uses its Swallow.