Keen Hearing and Smell: The wolf has
advantage on
Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics: The wolf has advantage on an
Attack roll against a creature if at least one of the wolf's
Allies is within 5 ft. of the creature and the ally isn't
incapacitated.
Bite:
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11
Strength saving throw or be knocked
prone.