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Fallout The Roleplaying Game

Compendium

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Skills

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You are trained in several Skills, which encompass the various activities and proficiencies that you’ve picked up surviving in the post-apocalyptic wasteland. Each skill is ranked from 0 to 6, with each rank representing a differing degree of training.

You add your skill rank together with your S.P.E.C.I.A.L. attribute to get your Target Number when you make a skill test.

Tag Skills

A few of your Skills are Tag Skills, marking them as your areas of expertise. Tag Skills represent a focused training in those Skills, a special affinity or talent with that discipline.

Tag Skills increase your chances of a critical success. When you use a tagged skill, each d20 that rolls equal or under the skill rank is a critical success, scoring 2 successes instead of 1.

Skills Summary
Skill   Default Attribute   Detail
Athletics STR Lifting, pushing, pulling, jumping, running, and swimming
Barter CHA Buying and selling
Big Guns END Using heavy Weapons such as mini guns, Fat Mans, gatling lasers, and gauss Weapons
Energy Weapons PER Using energy Weapons such as laser guns, plasma guns, and gauss Weapons
Explosives PER Blowing things up, or stopping them from doing that
Lockpick PER Opening locks without the key
Medicine INT Healing people and Stabilizing the Dying
Melee Weapons STR Fighting people with bats, clubs, knives, boards, wrenches, and sledges
Pilot PER Flying and driving
Repair INT Fixing stuff, crafting things, and building machines
Science INT Hacking, programming, and brewing chems
Small Guns AGI Shooting people with pistols, rifles, and shotguns
Sneak AGI Moving quietly and staying hidden
Speech CHA Making friends, influencing people, and lying to them if you have to
Survival END Foraging, hunting, cooking, and enduring the wastes
Throwing AGI Launching Weapons from your hands, like spears or knives
Unarmed STR Fighting without a weapon by making unarmed attacks

Attributes

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