Each level, your character gains a number of skill ranks dependent upon your class plus your Intelligence
modifier. Investing a rank in a skill represents a measure of training in that skill. You can never have more ranks in a skill than your total number of Hit Dice
. In addition, each class has a number of favored Skills
, called class Skills
. It is easier for your character to become more proficient in these Skills
, as they represent part of his professional training and constant practice. You gain a +3 bonus on all class Skills
that you put ranks into. If you have more than one class and both grant you a class skill bonus, these bonuses do not stack.
The number of skill ranks you gain when taking a level in one of the base Classes
is shown on Table: Skill
Ranks. Humans gain 1 additional skill rank per class level. Characters who take a level in a favored class
have the option of gaining 1 additional skill rank or an additional hit point. If you select a level in a new class, all of its class Skills
are automatically added to your list of class Skills
, and you gain a +3 bonus on these Skills
if you have ranks in them.