Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Pathfinder

Compendium

Type to search for a spell, item, class — anything!

Regeneration

Edit Page Content

A Creature with this ability is difficult to kill. Creatures with regeneration heal Damage at a fixed rate, as with fast Healing, but they cannot die as long as their regeneration is still functioning (although creatures with regeneration still fall unconscious when their Hit Points are below 0). Certain attack forms, typically fire and acid, cause a creature's regeneration to stop functioning on the round following the attack. During this round, the Creature does not heal any Damage and can die normally. The creature's Descriptive Text describes the types of Damage that cause the regeneration to cease functioning.

Attack forms that don't deal hit point Damage are not healed by regeneration. Regeneration also does not restore Hit Points lost from starvation, thirst, or Suffocation. Regenerating creatures can regrow lost portions of their bodies and can reattach severed limbs or body parts if they are brought together within 1 hour of severing. Severed parts that are not reattached wither and die normally.

A Creature must have a Constitution score to have the regeneration ability.

Format: regeneration 5 (fire, acid); Location: hp.

Attributes

Ability Type
Ex
Advertisement Create a free account