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Communal Reinforce Armaments

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You reinforce Weapons or armor suits to give them a temporarily upgrade or mitigate the fragile quality. A suit of armor or weapon touched that has the fragile quality is not considered to have the fragile quality for the spell's Duration. Normal armor suits or Weapons subjected to this spell instead gain the masterwork quality for the spell's Duration and their hardness is doubled. If this spell is cast on masterwork or magical armor or Weapons, their hardness is doubled for the Duration of the spell.


Casting Time
1 standard action
V, S, M/DF (a metal pin)
Critical Range
10 minutes/level (divide the duration in 10-minute intervals among the objects touched)
Cleric 2, magus 2, sorcerer/wizard 2, witch 2
Saving Throw
Will negates (harmless, object)
Spell Resistance
Yes (Harmless, Object)
Armor suits or weapons touched
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