Pathfinder
Compendium
Type to search for a spell, item, class — anything!
Searches must be at least 2 characters.
*
Cure Critical Wounds
When laying your hand upon a living Creature, you channel positive energy that cures 4d8 points of Damage + 1 point per Caster Level (maximum +20). Since Undead are powered by negative energy, this spell deals Damage to them instead of curing their wounds. An Undead Creature can apply spell Resistance, and can attempt a Will save to take half Damage.
Attributes
Casting Time
1 standard action
Components
V, S
Duration
Instantaneous
Level
Bard 4, Cleric 4, Druid 5
Range
Touch
Saving Throw
Will half (harmless); see text
School
Conjuration (healing)
Spell Resistance
Yes (Harmless); See Text
Target
Creature touched
Advertisement