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Imbuing you with negative energy, this spell allows you to paralyze a single living Humanoid for the Duration of the spell with a successful melee touch attack.
A paralyzed subject exudes a carrion Stench that causes all living creatures (except you) in a 10-foot-radius spread to become sickened (Fortitude negates). A neutralize Poison spell removes the effect from a sickened Creature, and creatures immune to Poison are unaffected by the Stench. This is a Poison effect.