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This spell grants you temporary Immunity to fire Damage. As a standard Action, you may sacrifice 12 points of remaining energy absorption from the spell to heal a touched Creature of 1d8 points of Damage. Healing a Creature provokes an attack of opportunity. When the spell has absorbed 12 points of fire Damage per Caster Level (to a maximum of 120 points at 10th level), it is discharged.