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This spell clouds the mind of one or more humanoid creatures with 4 or fewer Hit Dice, no two of which may be more than 30 ft. apart, so that they take no actions. Humanoids of 5 or more HD are not affected. A dazed subject is not stunned, so attackers get no special advantage against it. After a creature has been dazed by this spell, it is immune to the effects of this spell for 1 minute.
1 standard action
Bard 4, Inquisitor 4, Sorcerer/wizard 4, Summoner 4, Witch 4
Medium (100 ft. + 10 ft./level)
Enchantment (compulsion) [mind-affecting]
One or more humanoid creatures, no two of which may be more than 30 ft. apart