Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
Roll20 Tabletop is up and running. Voice and Video service is degraded due to unusually high traffic. Read more...
Create a free account



Type to search for a spell, item, class — anything!

Miserable Pity

Edit Page Content

Any opponent attempting to directly attack the warded Creature, even with a targeted spell, must attempt a Will save. If the save succeeds, the opponent can attack normally and is unaffected by that casting of the spell. If the save fails, the opponent can't follow through with the attack, that part of its Action is lost, and it can't directly attack the warded Creature for the Duration of the spell. The opponent also feels a strong sense of pity toward the target, as if it were weak, pathetic, and not a threat. Those not attempting to attack the subject remain unaffected. This spell does not prevent the warded Creature from being attacked or affected by area of effect spells. The subject cannot attack without breaking the spell but may use non-attack spells or otherwise act.

If the target breaks the spell by attacking, any Creature that failed its save against the spell gains a +2 morale bonus on attack rolls against the target for 1 minute.


Casting Time
1 standard action
V, S
1 round/level and 1 minute; see text
Bard 2, Sorcerer/wizard 2, Witch 2
Saving Throw
Will negates (see text)
Abjuration [emotion, mind-affecting]
Spell Resistance
Creature touched
Advertisement Create a free account