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You create a spot that has the power to briefly hearten any good Creature who comes into contact with it. A good Creature who enters this square (even if simply as part of its normal move) gains a +2 morale bonus on attacks, Saving Throws, and 2 temporary Hit Points per Caster Level for 1 round. Nongood creatures gain no benefit from this spell. A Creature cannot benefit more than once from the same casting of this spell.