Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Pathfinder

Compendium

Type to search for a spell, item, class — anything!

Ray of Exhaustion

Edit Page Content

A black ray projects from your pointing finger. You must succeed on a ranged touch attack with the ray to strike a target.

The subject is immediately exhausted for the spell's Duration. A successful Fortitude save means the Creature is only fatigued.

A character that is already fatigued instead becomes exhausted.

This spell has no effect on a Creature that is already exhausted. Unlike normal exhaustion or fatigue, the effect ends as soon as the spell's Duration expires.

Attributes

Casting Time
1 standard action
Components
V, S, M (a drop of sweat)
Duration
1 min./level
Effect
Ray
Level
Sorcerer/wizard 3
Range
Close (25 ft. + 5 ft./2 levels)
Saving Throw
Fortitude partial; see text
School
Necromancy
Spell Resistance
Yes
Advertisement Create a free account