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Remove Paralysis

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You can free one or more creatures from the effects of temporary paralysis or related magic, including spells and effects that cause a Creature to gain the staggered condition. If the spell is cast on one Creature, the paralysis is negated. If cast on two creatures, each receives another save with a +4 Resistance bonus against the effect that afflicts it. If cast on three or four creatures, each receives another save with a +2 Resistance bonus.

The spell does not restore ability scores reduced by penalties, Damage, or drain.


Casting Time
1 standard action
V, S
Cleric 2, Paladin 2
Close (25 ft. + 5 ft./2 levels)
Saving Throw
Will negates (harmless)
Conjuration (healing)
Spell Resistance
Yes (Harmless)
Up to four creatures, no two of which can be more than 30 ft. apart
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