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You cause wood to bend and warp, permanently destroying its straightness, form, and Strength. A warped door springs open (or becomes stuck, requiring a Strength check to open, at your option). A boat or ship springs a leak. Warped ranged Weapons are useless. A warped melee weapon causes a –4 Penalty on attack rolls.
You may warp one Small or smaller object or its equivalent per Caster Level. A Medium object counts as two Small objects, a Large object as four, a Huge object as eight, a Gargantuan object as 16, and a Colossal object as 32.
Alternatively, you can unwarp wood (effectively warping it back to normal) with this spell. Make Whole, on the other hand, does no good in repairing a warped item.
You can combine multiple consecutive warp wood Spells to warp (or unwarp) an object that is too large for you to warp with a single spell. Until the object is completely warped, it suffers no ill effects.