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Each character begins play with a number of gold pieces that he can spend on Weapons, armor, and other Equipment. As a character adventures, he accumulates more wealth that can be spent on better gear and magic items. Table: Starting Character Wealth lists the starting gold piece values by class. In addition, each character begins play with an outfit worth 10 gp or less. For characters above 1st level, see Table: Character Wealth by Level.
|Barbarian||3d6 × 10 gp||105 gp|
|Bard||3d6 × 10 gp||105 gp|
|Cleric||4d6 × 10 gp||140 gp|
|Druid||2d6 × 10 gp||70 gp|
|Fighter||5d6 x 10 gp||175 gp|
|Monk||1d6 × 10 gp||35 gp|
|Paladin||5d6 × 10 gp||175 gp|
|Ranger||5d6 × 10 gp||175 gp|
|Rogue||4d6 × 10 gp||140 gp|
|Sorcerer||2d6 × 10 gp||70 gp|
|Wizard||2d6 × 10 gp||70 gp|
The most common coin is the gold piece (gp). A gold piece is worth 10 silver pieces (sp). Each silver piece is worth 10 copper pieces (cp). In addition to copper, silver, and gold coins, there are also platinum pieces (pp), which are each worth 10 gp.
The standard coin weighs about a third of an ounce (50 to the pound).
|Copper piece (cp)||1||1/10||1/100||1/1,000|
|Silver piece (sp)||10||1||1/10||1/100|
|Gold piece (gp)||100||10||1||1/10|
|Platinum piece (pp)||1,000||100||10||1|
Merchants commonly exchange trade goods without using currency. As a means of comparison, some trade goods are detailed on Table: Trade Goods.
|1 cp||One pound of wheat|
|2 cp||One pound of flour, or one chicken|
|1 sp||One pound of iron|
|5 sp||One pound of tobacco or copper|
|1 gp||One pound of cinnamon, or one goat|
|2 gp||One pound of ginger or pepper, or one sheep|
|3 gp||One pig|
|4 gp||One square yard of linen|
|5 gp||One pound of salt or silver|
|10 gp||One square yard of silk, or one cow|
|15 gp||One pound of saffron or cloves, or one ox|
|50 gp||One pound of gold|
|500 gp||One pound of platinum|
In general, a character can sell something for half its listed price, including Weapons, armor, gear, and magic items. This also includes character-created items.
Trade goods are the exception to the half-price rule. A trade good, in this sense, is a valuable good that can be easily exchanged almost as if it were cash itself.