Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Advertisement Create a free account

Pathfinder

Compendium

Type to search for a spell, item, class — anything!

Actions In Combat

Edit Page Content

Table: Actions in Combat
Standard ActionAttack of Opportunity1
Attack (melee)No
Attack (ranged)Yes
Attack (unarmed)Yes
Activate a magic item other than a potion or oilNo
Aid anotherMaybe2
Cast a spell (1 standard action casting time)Yes
Channel energyNo
Concentrate to maintain an active spellNo
Dismiss a spellNo
Draw a hidden weapon (see Sleight of Hand skill)No
Drink a potion or apply an oilYes
Escape a grappleNo
FeintNo
Light a torch with a tindertwigYes
Lower spell resistanceNo
Read a scrollYes
Ready (triggers a standard action)No
Stabilize a dying friend (see Heal skill)Yes
Total defenseNo
Use extraordinary abilityNo
Use skill that takes 1 actionUsually
Use spell-like abilityYes
Use supernatural abilityNo
Move ActionAttack of Opportunity1
MoveYes
Control a frightened mountYes
Direct or redirect an active spellNo
Draw a weapon3No
Load a hand crossbow or light crossbowYes
Open or close a doorNo
Mount/dismount a steedNo
Move a heavy objectYes
Pick up an itemYes
Sheathe a weaponYes
Stand up from proneYes
Ready or drop a shield3No
Retrieve a stored itemYes
Full-Round ActionAttack of Opportunity1
Full attackNo
Charge4No
Deliver coup de graceYes
Escape from a netYes
Extinguish flamesNo
Light a torchYes
Load a heavy or repeating crossbowYes
Lock or unlock weapon in locked gauntletYes
Prepare to throw splash weaponYes
RunYes
Use skill that takes 1 roundUsually
Use a touch spell on up to six friendsYes
Withdraw4No
Free ActionAttack of Opportunity1
Cease concentration on a spellNo
Drop an itemNo
Drop to the floorNo
Prepare spell components to cast a spell5No
SpeakNo
Swift ActionAttack of Opportunity1
Cast a quickened spellNo
Immediate ActionAttack of Opportunity1
Cast feather fallNo
No ActionAttack of Opportunity1
DelayNo
5-foot stepNo
Action Type VariesAttack of Opportunity1
Perform a combat maneuver6Yes
Use feat7Varies
1 Regardless of the action, if you move out of a threatened square, you usually provoke an attack of opportunity. This column indicates whether the action itself, not moving, provokes an attack of opportunity.
2 If you aid someone performing an action that would normally provoke an attack of opportunity, then the act of aiding another provokes an attack of opportunity as well.
3 If you have a base attack bonus of +1 or higher, you can combine one of these actions with a regular move. If you have the Two-Weapon Fighting feat, you can draw two light or one-handed weapons in the time it would normally take you to draw one.
4 May be taken as a standard action if you are limited to taking only a single action in a round.
5 Unless the component is an extremely large or awkward item.
6 Some combat maneuvers substitute for a melee attack, not an action. As melee attacks, they can be used once in an attack or charge action, one or more times in a full-attack action, or even as an attack of opportunity. Others are used as a separate action.
7 The description of a feat defines its effect.
During one turn, there are a wide variety of actions that your character can perform, from swinging a sword to casting a spell.

Attributes

Advertisement Create a free account