Im trying to set 1 at repeating_tohitmod_.* atributes. I can set the value and the checkbox is marked. But, when I attack, the Hit or Damage bonus doesn't the global modifier selected. This work only if I manualmente check and uncheck again. My code is like this: findObjs({_type: 'attribute', name: "repeating_tohitmod_-MYSflpHX9wmJ4K8Z4eQ_global_attack_active_flag"}).set('current', "1"); ____ I tried ChatSetAttr and doesn't work too.