Think of Fog of War as a sheet of black paper you set over the top of the battlemat on your physical game table. Before the players enter the "dungeon", everything is covered. As they explore, you remove more and more of the covering paper to allow them to see the play surface underneath. It's completely manual, and requires no token settings. All players see only what you have revealed. If you do in fact have access to dynamic lighting, I just recently put a DL checklist on a hotkey. Here's a "why can't my players see anything?" checklist. The important thing is to verify . Don't assume. This list is written with GMs in mind, but can help players work through issues with their GM. The token is on the VTT It is assigned to the character The player has control over the character The token is on the Token/Object layer It is not blocked off by DL lines from seeing the immediate surroundings Make sure the player is looking at their token's immediate area. Shift-Click and hold on the token to pull the player's view to that area. If Fog of War is being used, that the area the token is in has been cleared The player has not been Split from the Party (Check the Help Center if this is unfamiliar) If Dynamic Lighting of any kind is being used: The token has sight turned on The token has a light source, or Nightvision (UDL) or personal light (LDL)