Hi, Bianca. There are two posts in the Updated Dynamic Lighting Feedback thread describing this issue, one with reproduction steps, as well as an additional report on the Roll20 subreddit. Users confirm that the tokens are on the token layer, although the washout effect makes it difficult to distinguish these tokens from ones on the GM layer. Here are the relevant posts from the UDL 1.0 feedback thread: John said: I'm
having this exact same issue. It's very frustrating - I was looking
forward to finally using explorer mode, but it makes it very difficult
for me to keep track of what's on the GM layer and what isn't, and is
just very visually messy. Carnage Mantis said: When Explorer mode and Dynamic Lighting is active, tokens on the Token Layer appear slightly transparent to the GM. The amount of translucence seems linked to the "GM Darkness Opacity" Slider. How to replicate : - Activate Dynamic Lighting and Explorer mode on a Page - Drop or Draw something on the background layer - Drop a token on the token layer - When the token, hover the drawing or the background and you will be able to see through lightly. -
Adjusting the "GM Darkness Opacity" slider will increase or reduce this
effect, when at 100% the tokens do not appear transparent. If
the token has vision and the GM has been expressly declared as
controlling the token (by putting the GM's name in the "Controlled by"
field of the token), the particular token will not appear transparent
regardless of the "GM Darkness Opacity" level. Tokens in sight from the
token will still appear transparent. When seeing through a
token's sight (CTRL-L), no tokens appear transparent, regardless of the
"Controlled by" field or the "GM Darkness Opacity" level. The combination of these two particular effects make it so no player see this transparency. Here is a link to the few tests I've made (the black lines and text have been added in paint) : <a href="https://i.imgur.com/aZljkMi.png" rel="nofollow">https://i.imgur.com/aZljkMi.png</a>