Descent
into Avernus Game:
D&D 5e Suggested
player experience: All levels Day/Timezone:
Friday at 8 pm EST/7 pm CST/ 6pm MST/ 5pm
PST Frequency: weekly or as desired ($15 per session fee applies) Length: 3-hour games Begins:
5/7/21 Please note that Roll20 is
not responsible for any payment transactions and cannot enforce any private
arrangements. Game link: <a href="https://app.roll20.net/join/10571497/EA6VQg" rel="nofollow">https://app.roll20.net/join/10571497/EA6VQg</a> Elturel is
gone… wiped off the map and with Refugees arrive at Baldur’s Gate
from Elturgard in droves, rumors concerning Elturel’s disappearance spread like
wildfire, stoking fears that Baldur’s Gate might be next. At the same time,
panic swept through the streets of Baldur’s gate as city folk are being hunted
and murdered in the streets by cultists of the Dead Three. You are one such refugee from Elturel. You might be a one
of Hellriders — elite cavalry unit who have sworn oaths to defend Elturel. You
maybe citizen of the city; or maybe just someone passing though no mater. You
saw the city the being dragged below the horizon. After that event you and new
fellow party members made Baldur’s gate accompany by. Reya Mantlemorn… Born in
the land of Turmish, Reya came to the holy city of Elturel to train as a
Hellrider when she was twelve. She maybe a comrade or an old friend or just
someone you met. Reya was training a few miles north of Elturel when the city
vanished. She watched in disbelief as the Companion’s light went out, turning
black as the city appeared to crumble and sink below the horizon — a horrific
image that Reya has been unable to get out of her mind. (just like you). She
has heard a rumor that Thavius Kreeg, the high overseer of Elturel is alive and
might be responsible for the city being. The only lead she has is the cult of
the Dead three. Grab
you dice and strap in this is going to be one hell of a ride! Though before you
get too excited, we do have to go over a few ground rules of the table. Should
you be a descent person and considerate player, there shouldn’t be anything
surprising here. 1)
Cursing is allowed at my table, but I request that it be used as a tactic for
the purpose of character building and authenticity—in other words, in
moderation. Keep the nature of your vulgarity and the comfort of your
table-mates in mind. If you are asked to tone down your use of vulgarity or
avoid a particular use of it in the future, be mindful of that request.
2) Be
respectful of the time people spend in the spotlight. Please, try to keep
talking over one another to a minimum. Granted, we will all be getting to know
one another, and over time we should develop a rapport that will avoid such
issues. As a good rule of thumb, use roll20’s typed-chat feature in between
turns when initiating a moment of RP while another party member is currently
RPing; use discord’s similar feature when speaking OOC or cracking jokes.
3)
Mic check! We have all been in a game where we heard the background of another
player’s mic. This can and does diminish the fluidity of the game as well as
people’s enjoyment. No one needs to hear the crunch of your snack between
rounds of combat! Make sure to mute yourself while eating, or else avoid eating
during the game.
4)
The majority of this game will be run rules as written. If you want to do
something on the fly that bends the rules but does not outright break them, the
rule of cool comes into effect! During a game, my decision is final. You may
contact me privately if a ruling raises concern. I may choose to alter future decisions
based on your expressed argument, but I also reserve the right to keep my
original ruling. Do not bog down playtime with debate. Though, I am fine with a
“rules lawyer” helping the table by briefly citing an arcane and often
forgotten rule or trying to elevate the game during epic moments, but once I
make a call, leave contention and debate for post-game discussion. 5) I
respectfully require 24 hours cancellation notice. During the 24 hours prior to
play, I plan out the game. If someone cancels at the last minute, then a lot of
this planning goes to waste.
Failure to provide 24 hours’ notice and not
showing up will be considered a No Show. Too many No Shows and you will be
removed from the game. Exceptions will be made for family emergencies and other
unexpected things. 6)
Follow “Wheaton’s Law” (Don’t be a dick) and have fun! This game we are playing deals with devils
and many forms trickly. I always word my sentence carful so make sure you pay
attention to what I’m saying (you can, and I do encourage for you to ask me to
repeat what things I say). You can interrupt me at any point to say or to do
anything that is “in game” that involves your character. Example say if I tell
“so you all eat and drink and go to bed” you can jump in at any time to say “no
I want to go on a walk” as an example. Though once you have agreed and I begin
narrating to you what happens next, there is no go back and say “no I didn’t
eat that food” etc. The results of your
actions or inaction can have unexpected results. Please bare this in mind when
I ask you if you are doing something or asking how you are wording things. The qualities I like to see in my players
are honesty, patience, and treating each other with kindness. My peeves are
meanness, cheating, using OOC knowledge/Meta-gaming. Specifically, if it feels
like you are playing other players' characters. Though I do encourage
thoughtful consideration (tactics and planning) I cannot allow indefinite
discussion… Something I refer to affectionally as "analysis
paralysis", at some point I will have to prod you for a decision to keep
the game moving. The guiding goal is
fun, and enjoyment. Think about character development as well as level
climbing. This is pay to play, for anyone interested in joining or
have any question hit me up on discord:
mysticvhedd#6266