
Hi, I'm Jason Wofford, author of the WotC Dungeon Magazine Adventure "Killing Ground". I am looking for players to playtest a game system of my own design entitled The Odyssey Engine. It is a d8 dice pool RPG system made for play in any genre. In fact, Ghost Cell, the first OE setting in development, facilitates and encourages cross-genre storytelling. Check out the Ghost Cell campaign description for more details. This first phase of playtesting will consist of a presentation of game system fundamentals followed by a one-shot adventure played with pre-generated characters. The full play test scenario could conceivably span more than one session. After the playtest, players will be asked to fill out a survey about the game in its current form. That input will affect future development of the game system and setting. An initial "dry run" session is currently scheduled for this Wednesday evening, July 16th at 6:00 p.m. (mountain time). A second session will be scheduled for this Saturday afternoon, July 19th at 2:00 p.m. (mountain time). Each session will last 3-4 hours. More sessions may be scheduled based on player demand, and based on how long the playtest adventure takes each group to complete. Sessions are currently set up to run on the Dev Server. Please contact me if you are interested so that I can invite you to the game! Once this phase of playtesting is concluded, the upcoming second phase of playtesting will allow players to create their own characters and participate in an ongoing playtest campaign. Scheduling will likely change at that point to meet the needs of each playtest group. Tabletop/RPG Newbies and Veterans welcome!