Hey Gold! Thanks for all the information! I do believe I have Bump installed right now into the game (thanks very heavily on Tim for helping me setup API's for my first time ever to get one of the dial's acting like if someone was actually using it!). I'll see if I can find info on how I might be able to use Bump for this. I'm REALLY trying my hardest to make playing this game as simple and easy for my friends as if we were all sitting together around the board game but I have to say, it's certainly turning out to be a hell of a job just getting everything onto Roll20 let alone having all the working pieces, working. :D But still enjoyable. Plus I've now got a really good understanding of what its going to be like when I start running my custom RPG games for Aliens! Gold said: Hey there. Yes it's bugged-broken, there have been several Bug Report threads about multiple-card upload not working lately. (Haven't seen those posts get answered or resolved, sadly). Search for the reports and see if matches your issue or if there's any solution presented. Seems like a bug may have cropped up. Roll20 just recently introduced the Multiple Card upload, and it seems to have broken shortly thereafter. Deck of Cards -- Multiple Backs question. No, unfortunately, just 1 card back Per Deck, right now. The card decks feature hasn't really been improved (apart from the now-broken mutli card uploader), for many years. There are several popular Suggestions & Ideas threads requesting improvements and features to make Roll20 Card Decks accessible & useful for more games. There is specifically a Suggestion asking for Multiple Card Backs, as well as a few asking for general Card Deck feature upgrades. You might want to add your Comments and +1 there too. Barriers, the last question. Hmmm. I don't know how but I believe you could do that (only with) using the API. Sure, it will be fairly easy to provide player-controllable Barricades / Doors / Walls that they can move into place. Those will simply be Tokens of the barricades with All Players permission to control them. The issue is having it bring a Dynamic Light wall-barrier on the UDL layer along with the player-controlled Token. There might be a way to do that with the API scripts. Not sure of a Script name that does it, maybe "Bump" API could.