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[LFP][Online]Spaceways: The Merchant's War

Looking for play-testers of a new tabletop system in the works.  This system utilizes a standard 52 playing card deck (plus the two jokers) for a card-based resolution system.  The campaign is going to run through Spaceways: The Merchant's War, a cinematic, pen and paper, science fiction role-playing game.  The campaign has an Old School Revival play-style, and story will be semi-narrative and semi-player-driven.  Player characters will be animal-human hybrids of the players' design, gaining supra-human abilities.  Tables are open Tuesday, Wednesday, Friday, Saturday, and Sunday where play-times are to be determined by the group.  The game will be run using Discord voice chat.  If you're interested, please message Clyax113 S. Xaces#3717 on Discord. Earth is no more.  The Empire of Man is shattered.  Humanity is extinct (or soon will be), adjudicated for the crimes of hubris to terraform another sapient species home-world and breeding grounds.  Humaniti, the Gen-Breed Beta class Humanoid, and handfuls of Humanity are the inheritors of the what mankind left behind, a despised place in the Trans-Galactic Hegemony. The Circus Universalis, a super battle carrier that has been repurposed as the only home you've ever known, has intercepted a Hegemony message, "we've killed mother," but what could it mean?  Meanwhile, two satellite relays have gone out of service in the same space the message was intercepted.  Communications with nearby human outposts have also gone dark.  You are recent graduates of the Skip-jack program, a program designed to introduce you to survival in the post-Earth spaceways.  You have been tasked with investigating...
I'll join this game as a player. I'd like to try out a Monkeyoid Engineer. Combining agility with intelligence will give the enemies a real challenge. Looking forward to it.