You've been captured by the Grioth, savage conquerors from the lands below. Masters of portal magic they banish those not like them to their prison world...which is exactly what they did to you.  A campaign focused on exploration! This is a Pathfinder 2nd Edition campaign that will be a sandbox hexcrawl. No overarching plotline. You've been deposited on a gigantic, crazy prison world. Go explore it. Level 1. Free archetypes. Optimally I'd like to play with two different parties in the same world. One on Sunday and any other day that our schedules allow. I'm a relatively experienced DM with other systems, but have only DMed about 5 sessions worth of Pathfinder 2e. Will you help me try it out?