The passageway ends at a stone door. Drawn on the door is an image of an evil jackal head on the shoulders of a man. The eyes are sinister red points of light.. . Secret members of the Cult of Set hidden in their temple below the village, plot to overthrow the Lawful nomad leader who rewards you with magic items if you can clear the temple. Beware, however, for his second son mysteriously disappears from the camp at night, resurfacing only at dawn . . . Bonus if you can find clues to the whereabouts of the missing princess. Tricks, traps, monsters -- and treasure. Play begins in the largest tent in camp. You will find the Temple of Set down a passageway carved of stone, but the main camp (scaled map provided) is quite large. Starting level 7th , 27-point-buy or standard array, Tasha's and Xanathar's allowed, and feats. Bonus starting gear: any single uncommon magic item (e.g., +1 weapon) and 3 healing potions. Session runs for four hours. The DM and the Campaign I have 20 years experience as a DM of Dungeons & Dragons and silver-bestselling DMsguild author. If you succeed in defeating the Temple of Set , future sessions -- the D&D campaign -- concern finding and rescuing the missing princess and then beyond the main nomad camp lies more exciting desert wilderness and dungeon adventures . . . This game will require payment to the Game Master at a rate of $10 paid via PayPal weekly, before start of session, and each session is four hours in length. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. To Join Send me a private message or post in Applications with-- Name: Age: How long have you been playing D&D? What is your proposed race and class? <a href="https://app.roll20.net/lfg/listing/291017/d-and-d-temple-of-set" rel="nofollow">https://app.roll20.net/lfg/listing/291017/d-and-d-temple-of-set</a>