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looking for players for viking campaign played on obscure indy system

DM currently recruiting for viking campaign to be played on obscure indy system no one has ever heard of. Campaign is very  low level, low magic, and highly lethal, but very beginner friendly. You don't need to know the rules to play. We will use discord for voice and roll20 for battlemaps. Openings in a variety of timezones available but generally on weekends. 
Sorry, I fail to understand what possible relevance this has to the posted topic.
Hey, I've been gunning for a campaign for a while now. I'm down :) What do I need for set-up if I'm chosen?
Interested. What's the name of the system?
What times/date?
Daemon B. said: Hey, I've been gunning for a campaign for a while now. I'm down :) What do I need for set-up if I'm chosen? Hi Daemon, so nice to hear from you. Set up is a bit of a pain because since this game is so obscure it doesn't have much of an internet footprint. and there aren't pdfs out there either to the best of my knowledge. If you'd like to explore this further, I could invite you onto the discord server where I've posted chargen info. I would be happy to walk you through the basics of chargen at that point (or at some other point if that works better for you) or answer any other questions you might have. I think there is a good campaign feel to the game since everyone has to work together in a world where everything is stacked against them and there are cascading challenges, but it's all a matter of taste in the end, I suppose. The game does give people the chance to be heroic if they want, but heroism has some very real costs.
Brian H. said: Interested. What's the name of the system? "Interested"?. That's music to my ears! Unfortunately being the world's most obscure rpg the name won't do you any good, but for what it is worth it is called Vikings & Valkyrs. I would be only to happy to elaborate or answer any question you might have.
ZuulKaZuul said: What times/date? Since I usually have to recruit players across  multiple timezones to get enough to form a party, weekends tends to work best. I try to do whatever it takes to accommodate player timezones on weekends, though not when I'm sleeping of course. At the rate recruiting is currently going it may take until late June to get a new party going, though those prepared to parachute into an ongoing campaign can get started much earlier, of course.