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Weekly Gaming Session Summary #53 (05/23/2021)

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Edited 1622674946
Thank You For Playing today's game 05/23/2021 - From 8:15 EDT, until 11:00 pm EDT, and our 291st Gaming Session, goes out to: Magic-User - Elf - Xilicien -  Devin M. Monk (Oriental) – Human – Lo Shan -  Roxxifarius   Paladin Knight – Human – Lord Cromther -  Cromth Ranger – Half Elf – Camlin  –  Buddy-D     Those whom could not make it to the session today!   Barbarian – Human Female – Zhora & Cleric – Human Female - Sheila - Chris M. Fighter/Cleric/Magic-User - ? - ? - Daryl M. Cleric – Human - Sheila - Daniel M.     Game Summary for Sunday Evening (05/23/2021):   Opening Scene: It is now 59 days into the adventure (since setting off in the Belle Venture), and It is now:  8:30 am on September 21st (Day 51 on the Isle of Dread). Things start after the party has retreated back to the Mongrelmen compound and then return the next day to the wizard Horan’s compound, to raid it.   This time the adventurers hide inside Xilicien’s, 10 ft radius sphere of Invisibility spell, as Allowishis, flies and darts around shooting her arrows at the guards patrolling the compound’s walls.   Allowishis’s, first two magical Forget arrows miss Bullywug #03 and Yaun-Ti Pureblood –H1!   Initiative Rolls are made and Combat Round #01 Begins:   [Only the Hits are shown to save space.]   With the guards unable to see the party we get to Camlin’s turn.   Camlin, fires his magical +1 Foeseeker longbow at Point Blank Range of 6ft to 30ft, striking Bullywug #01 for 5 damage and defeating him! The Bullywug falls forward off the wall landing outside of the compound!   [It was overlooked that even though Camlin was inside the Invisibility radius, that once you attack, you become visible, while the rest inside the 10 ft radius continue to be invisible!]   More guards’ turns come up but they can’t see the party.     Combat Round #02: Either the party missed targets or their targets can’t see them!   2 nd Attacks for Round #02:   Camlin, fires the +1 Foeseeker bow, striking Bullywug #02 for 5 damage and defeating him! The Bullywug falls forward off the wall, landing outside the compound!   3 rd Attacks for Round #02:   Camlin, fires the +1 Foeseeker bow, striking Bugbear #01 for 15 damage and severely wounding him!     Combat Round #03:   Camlin, fires the +1 Foeseeker bow at medium range of 71 to 140 ft, striking for 5 damage and defeating Bugbear #01! The Bugbear falls forward off the wall, landing outside the compound!   2nd Attacks for Round #03: No one hits their targets   3 rd Attacks for Round #03:   Camlin, fires the +1 Foeseeker bow at medium range of 71 to 140 ft, striking  Yuan-Ti halfblood #01for 5 damage!     Combat Round #04:   Allowishes, finally scores a hit, striking Bullywug #03 for 2 damage with the Forget Arrow! The Bullywug rolls a 10 needing ≥ 17, failing his saving throw vs spell and becomes forgetful!   Camlin, fires the +1 Foeseeker bow, at medium range 71 to 140 ft, hitting Yuan-Ti halfblood #01 for 6 damage!     2 nd Attacks for Round #04:   Camlin, fires the +1 Foeseeker bow, at medium range 71 to 140 ft, hitting Yuan-Ti halfblood #01 for 5 damage!     Combat Round #05:   Allowishis, fires a Forget arrow, hitting Yaun-Ti Halfblood #01 for 1 damage and rolling a 17 needing ≥ 13 on the saving throw vs spell, he saves agains the arrows affect on him!   Camlin, fires the +1 Foeseeker bow, at medium range 71 to 140 ft, hitting Yuan-Ti halfblood #01 for 4 damage!     Combat Round #06:   Camlin, fires the +1 Foeseeker bow, at medium range 71 to 140 ft, hitting Yuan-Ti halfblood #01 for 3 damage!     Combat Round #07:   Allowishis, tries to pick the padlock holding the chain on the main gate. Rolling a 67% needing ≤47% she fails to open it!   Camlin, fires the +1 Foeseeker bow, at medium range 71 to 140 ft, hitting Yuan-Ti halfblood #01 for 4 damage!   2 nd Attacks for Round #07:   Camlin, fires the +1 Foeseeker bow, at medium range 71 to 140 ft, hitting Yuan-Ti halfblood #01 for 6 damage!     Combat Round #08:   Camlin, fires the +1 Foeseeker bow, at medium range 71 to 140 ft, hitting Yuan-Ti halfblood #01 for 7 damage!     Combat Round #09:   Allowishis, tries to cast a Confusion spell upon Yaun-Ti Halfblood #01, but he makes the saving throw rolling a 17 needing ≥ 13!   2 nd attacks for Round #09:   Allowishis, wearing the magical gauntlets of fencing, (+3 To Hit and Damage), stabs Yuan-Ti Halfblood #01 for 3 damage with the pixie dagger, defeating him! The Yuan-Ti falls off the wall!     Combat Round #10: No one hit!   2 nd Attacks for Round #10:   Camlin, fires the +1 Foeseeker bow, at medium range 71 to 140 ft, hitting Bugbear #01 for 6 damage!     Combat Round #11:   Allowishis, slashed Bullywug #03 for 6 damage with the pixie sword, defeating him!   Camlin, fires the +1 Foeseeker bow, at medium range 71 to 140 ft, hitting Yuan-Ti Pureblood –H1 for 6 damage!   2 nd Attacks for Round #11:   Camlin, fires the +1 Foeseeker bow, at medium range 71 to 140 ft, hitting Yuan-Ti Pureblood –H1 for 7damage!
3 rd Attacks for Round #11:   Camlin, fires the +1 Foeseeker bow, at medium range 71 to 140 ft, hitting Yuan-Ti Pureblood –H1 for 6 damage!     Combat Round #12:   Camlin, fires the +1 Foeseeker bow, at medium range 71 to 140 ft, hitting Yuan-Ti Pureblood –H1 for 6 damage!     Combat Round #13:   Allowishis, stabs Bullywug #04 with the pixie sword, dealing 5 damage and defeating him! The bullywug falls into the compound!   2 nd Attacks for Round #13:   Allowishis, stabs Bugbear #02 for 4 damage with the Pixie dagger!     Combat Round #14: No hits scored   2 nd Attacks for Round #14:   Allowishis, stabs Bugbear #02 with the pixie sword for 6 damage, defeating him! He falls backwards off the wall and into the compound!   3 rd Attacks for Round #14:   Camlin, fires the +1 Foeseeker bow, at medium range 71 to 140 ft, hitting Yuan-Ti Pureblood –H1 for 5 damage!     Combat Round #15:   Allowishis, stabs Yuan-Ti Pureblood –H1 for 4 damage!   Camlin, fires the +1 Foeseeker bow, at medium range 71 to 140 ft, hitting Yuan-Ti Pureblood –H1 for 3 damage!   2 nd Attacks for Round #15:   Camlin, fires the +1 Foeseeker bow, at medium range 71 to 140 ft, hitting Yuan-Ti Pureblood –H1 for 2 damage!     Combat Round #16: No Hits scored!   2 nd Attacks for Round 16:   Camlin, fires the +1 Foeseeker bow, at medium range 71 to 140 ft, hitting Yuan-Ti Pureblood –H1 for 4 damage!   3 rd Attack for Round #16:   Camlin, fires the +1 Foeseeker bow, at medium range 71 to 140 ft, hitting Yuan-Ti Pureblood –H1 for 6 damage, defeating him!   End of Combat!   Allowishis, quickly recovers 10 of the 12 arrows she fired, scooping them up inside the compound while flying around invisibly.   [Camlin rolled to recover as well but being they would land inside the compound he would actually have not been able to at the moment!]   Because Allowishis could not pick open the new padlock on the main gate’s chain, the adventurers had to to climb up over the fence after Allowishis took a rope with a grappling hook and secured it, by tying it to the main gate’s crank.   The Yuan-Ti Abomination with the party fell trying to get up taking 3 damage. Lord Cromther took 5 damage trying to climb back down on the other side.   Allowishis then attempts to pick open the padlocked chain on the 2 nd entry gate, rolling a 28% needing ≤ 47%, she was successful, she pulls open the gate and several of the guards near it, three of them with leopards see it swing open!     Initiative Rolls are made and Combat Round #01 begins:   Leopard #02, slashed Lord Cromther with the fore claws for 3 damage and again with the rear claws for 2 more damage!   Leopard #03, rolls a critical fail of 1, resulting in a slip but says on his feet after a successful dexterity check roll of 18 needing ≤ 19!   Camlin, slashed Leopard #03 for 5 damage, with the +1 Calenyanda long sword, on a critical hit roll of 20, cutting off a left leg at the knee!   Leopard #01, slashed Xilicien with the fore claws for 3 damage!   Yaun-Ti Abomination, rolls a critical hit of 20 on Leopard #03, dealing 5 damage with a bite that causes a deadly injury to the right chest area, defeating the creature!   Yuan-Ti Halfblood, rolls a critical fail of 1, resulting in going off balance but a successful dexterity check of 7 needing ≤ 16, shows he stays on his feet!   Xilicien, casts 4 magic missiles at Leopard #01, dealing  8 total damage!   Lord Cromther, using his magical +1/+3 vs regens long sword, slashed Leopard #02 for 15 damage!   2 nd Attacks for Round #01: Lord Cromther, slashed Leopard #02 with the +11/+3 vs regens long sword, for 9 damage, defeating the creature!     Combat Round #02:   Camlin, slashed Leopard #03 for 3 damage with the +1 Calenyanda long sword!   Leopard #01, slashed Xilicien with the fore claws for 1 and rear claws for 3 damage!   Bugbear #01, slashed Yuan-Ti Abomination with the fauchard, dealing 8 damage!   Yaun-Ti Halfblood, hits Leopard #03 for 7 damage with the scimitar!   Xilicien, fires off 4 Melf’s Minute Meteors at Leopard #01 and all hit for 13 total damage! Three more meteors can be cast.   Lord Cromther, slashed Bullywug #02 for 13 damage with the +1/+3 vs regens long sword, defeating him!   Sheila, just moves to position herself.     Combat Round #03:   Leopard #03, bites Yuan-Ti Abomination for 4 damage!   Allowishis, stabs Leopard #03 with the pixie dagger dealing 5 damage and defeating the creature!   Camlin, slashed Bullywug #01 with the +1 Calenyanda sword for 4 damage, defeating him!   Bugbear #01, slashed Yaun-Ti Abomination for  4 damage with the fauchard!   Yuan-Ti Abomination slashed Bugbear #01 for 8 damage with the scimitar!   Xilicien fires off the last 3 Melf’s Minute Meteors, all 3 miss Bugbear #01 after he makes successful saving throws vs spell against them!   Sheila, pounds Bugbear #01 for 9 damage with the +2 footman’s mace, defeating him!   End of Combat!   Sheila, casts two Cure Light Wounds spell upon Xilicien, healing back 7 hit points.   Sheila, casts a Cure Serious Wounds upon the Yuan-Ti Abomination, healing 9 hit points. Also two Cure Light Wounds for 7 more hit points upon him.   The party moves from the front gate area now, going up around the west side of Horan’s house. The are now in the area where the front door is in the south west corner. It has a porch that goes around from the west side to the east side of the house.   Allowishis fires off a Forget arrow and it missed Bullywug #04 who also spots the arrow!
Initiative Rolls are made and Combat Round #01 begins:   Yuan-Ti Abomination, slashed Bugbear #1 for 4 damage with the scimitar!   Allowishis, stabs Bullywug #04 with the pixie dagger for 5 damage, defeating him!   Bullywug #03 hops down off the west wall to join the fight!     Combat Round #02 starts next session!   And that concludes today’s Adventure Gaming Session! See you all Next week!     It is now September 21th,  8:40 am.      Experience Points Awarded this Session:   Bullywugs (6): [Level 1 :  HP 4 : Natural Hide AC 6 : Bite, claw, spear]: [20 + (2 * 4 =6)] = 26 * 6 =  156 XP   Bugbear (3): [Level 3+1 : HP 16 : Chain mail AC :  Claws, Fauchard, Throwing axe]: [60 + (4 * 16= 64 XP)]= 124 * 3 = 372 XP   Leopards (3): [Level 3+2 : HP 21 : Natural hide AC 6 : Bite, front and rear claws]: [60 + (4 * 21= 84 * 3= 252 XP   Yuan Ti Halfblood: [Level 8 : HP 55 : Natural Hide AC 0 : Bite, claws, mace]: [375 + (10 * 55= 550) + spellcasting: 175)]= 1,100 XP   Yuan-Ti Pureblood:  [Level 6 : HP 44 : Splint mail AC 4 : Bite, claws, Long bow, Scimitar, grappling]: [150+ (6 * 44= 264) + (Spellcasting: 75) + (Poison bite= 125]= 614 XP     Loot Found: None     2,494 Monster XP + 2,000 loot + 0 magical items + 0 gp = 2,494 XP   2,494 / 4 active player characters = 623.5 XP Each     Player Character | Current Level | Experience Points | Need for Next Level   Barbarian – Zhora: Level:  7  |  XP: 198,879.02  | (Need: 275,001 for level 8)    Cleric – Sheila:  Level: 7  |  XP: 104,927.48  |  (Need: 110,001 for level 8)      Magic-User – Xilicien:  Level: 8 | XP:  113,163.685 |  (Need: 145,001 for level 9)   Paladin Knight – Lord Cromther:  Level:  7  | XP:   144,321.364  |  (Need: 175,001 for level 8)   Pixie – Elf - Allowishis: Level:  7  |   XP: 86,375.5  |  (Need: 140,002 for level 8)        Ranger - Camlin:  Level: 7  |  XP: 139,926.435|  (Need: 150,001 for level 8)     Character XP totals are now all up to date.   ***Character Sheets need Updated with this information!***   Grand Total XP for Adventure Module So Far: 118,941 XP + 73,600 Loot + 4,400 Magical items + 141,686.3 Gold =  338,628.25 / 4 = 84,657.0625  XP Each   Number of Sessions for current Adventure Module:   73 Sessions for I1: Dwellers of the Forbidden City 05/23/2021   144 Sessions for “Isle of the Dread: Parts 1-4”: 10/11/2017 – 05/23/2021