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Unable to select/delete light source that is missing its token graphic

In my Journal, I've got a folder for light source "characters." Each of these has a token with preset dynamic lighting: candle, lamp, torch, etc. One of those "characters" had a graphic for its token found on the World Wide Web. The graphic is no longer available (see below). Because of that I am unable to select the token, and therefore cannot delete the light source. I've tried both Chrome and Firefox, and made sure that it's not on the wrong layer. For various reasons, if I can't delete it, I will need to start over with an entirely new map, which is going to be hours of work :( Access to image at '<a href="https://imgsrv.roll20.net/?src=http%3A//www.dunjinni.com/forums/uploads/dblade/995_SunWheelMajorRust_dbl-a.png&amp;cb=5" rel="nofollow">https://imgsrv.roll20.net/?src=http%3A//www.dunjinni.com/forums/uploads/dblade/995_SunWheelMajorRust_dbl-a.png&amp;cb=5</a>' from origin '<a href="https://app.roll20.net" rel="nofollow">https://app.roll20.net</a>' has been blocked by CORS policy: No 'Access-Control-Allow-Origin' header is present on the requested resource. imgsrv.roll20.net/:1 Failed to load resource: net::ERR_FAILED 4app.js?1622743434:594 Error loading graphic, probably due to CORS. Trying once without CORS for <a href="http://www.dunjinni.com/forums/uploads/dblade/995_SunWheelMajorRust_dbl-a.png" rel="nofollow">http://www.dunjinni.com/forums/uploads/dblade/995_SunWheelMajorRust_dbl-a.png</a> (anonymous) @ app.js?1622743434:594 3app.js?1622743434:600 Debounced init page! <a href="http://www.dunjinni.com/forums/uploads/dblade/995_SunWheelMajorRust_dbl-a.png?1623099947873:1" rel="nofollow">www.dunjinni.com/forums/uploads/dblade/995_SunWheelMajorRust_dbl-a.png?1623099947873:1</a> GET <a href="https://www.dunjinni.com/forums/uploads/dblade/995_SunWheelMajorRust_dbl-a.png?1623099947873" rel="nofollow">https://www.dunjinni.com/forums/uploads/dblade/995_SunWheelMajorRust_dbl-a.png?1623099947873</a> net::ERR_CONNECTION_TIMED_OUT Image (async) (anonymous) @ app.js?1622743434:594 <a href="http://www.dunjinni.com/forums/uploads/dblade/995_SunWheelMajorRust_dbl-a.png?1623099947874:1" rel="nofollow">www.dunjinni.com/forums/uploads/dblade/995_SunWheelMajorRust_dbl-a.png?1623099947874:1</a> GET <a href="https://www.dunjinni.com/forums/uploads/dblade/995_SunWheelMajorRust_dbl-a.png?1623099947874" rel="nofollow">https://www.dunjinni.com/forums/uploads/dblade/995_SunWheelMajorRust_dbl-a.png?1623099947874</a> net::ERR_CONNECTION_TIMED_OUT Image (async) (anonymous) @ app.js?1622743434:594 datadog-rum.js:1 Second load attempt failed for <a href="http://www.dunjinni.com/forums/uploads/dblade/995_SunWheelMajorRust_dbl-a.png?1623099947873" rel="nofollow">http://www.dunjinni.com/forums/uploads/dblade/995_SunWheelMajorRust_dbl-a.png?1623099947873</a> (anonymous) @ datadog-rum.js:1 $ @ datadog-rum.js:1 (anonymous) @ datadog-rum.js:1 s @ app.js?1622743434:594 error (async) (anonymous) @ app.js?1622743434:594 3datadog-rum.js:1 Second load attempt failed for <a href="http://www.dunjinni.com/forums/uploads/dblade/995_SunWheelMajorRust_dbl-a.png?1623099947874" rel="nofollow">http://www.dunjinni.com/forums/uploads/dblade/995_SunWheelMajorRust_dbl-a.png?1623099947874</a>
1623109400
Eve
Roll20 Team
Hey Andrew, I took the liberty of poking around in your game and was able to remove the default image/token for the Full Illumination character (the only one I noticed with a broken image). I looked over a few of the maps and didn't notice anything that immediately jumped out at me but if you can provide some more information about the problem and where it's located it's possible I may be able to just get it fixed for you.
1623109434

Edited 1623109465
Kraynic
Pro
Sheet Author
If you haven't already done so, you might want to submit this through the Help Center (located under the big Community header above).&nbsp; That way you know a ticket has been generated, in case Roll20 staff doesn't hit this thread.&nbsp; Edit: nvm!&nbsp;
Thanks for the fast response, Eve! "Full illumination" is indeed the character in question. However, the broken token still exists. It's somewhere near the southwest corner on the map called "Winthrop Manor." I can see roughly where it is because of the very long shadows it casts, but dragging a selection box proves ineffective. I suspect it might take a macro or API command to remove it... P.S. I like your avatar
1623162837
Eve
Roll20 Team
Thanks, I'm pretty fond of it too. So here's where we are and what I've done. As near as I can tell this was not caused by your Full Illumination lighting token. It's possible of course, especially considering the console log you posted, but I've seen a few reports lately of similar problems where lighting just kind of exists without attachment to a light source. After some trial and error on a copy of your game I was able to figure out the general location of the light source and in the hopes of you not having to redo hours of work on this map I boxed it in with a very small square of dynamic lighting walls. The end result means that there's a tiny speck of light at roughly (9,8). I'm going to send the copy I made to the folks involved with UDL just to make sure this isn't part of a larger problem but I can't promise any kind of followup or ETA on this. Lastly, I'm just going to echo what Kraynic said, if you're looking for a response from someone on my team usually the best way to do that is by sending in a ticket through our Help Center . These forums are an exceptional resource for community support however and we do our best to keep an eye on them as well. Andrew K. said: Thanks for the fast response, Eve! "Full illumination" is indeed the character in question. However, the broken token still exists. It's somewhere near the southwest corner on the map called "Winthrop Manor." I can see roughly where it is because of the very long shadows it casts, but dragging a selection box proves ineffective. I suspect it might take a macro or API command to remove it... P.S. I like your avatar
1623200633
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
I have seen inexplicable light situations when the map image has inadvertently been given light or sight.
Thanks Eve, that is a clever workaround that solves my problem! I'll keep in mind the Help Center for the future.