I'm making a simple map foundation where every map tile is the same image. Whenever I try to cut and paste, and move around, 40+ tiles at once, the server connection is severed. The last map troubles, I solved by pasteing, reloading, pasteing, reloading... I can understand how my own browser struggles with re-displaying 40-100 images, causing lag, but I don't get why the connection would suffer a complete breakdown because of it. Shouldn't it just lag too? (I use Firefox, and I already tried clearing the browser cache.)