Hi there! I love running Tabletop RPG's. I have been playing and GMing for about 10 years now. I started out on DND 3.5, and have expanded into DND 5E, Pathfinder, PF2E, and some dabbling in Cortex. I am also open to learning other systems as well. I do pre-built Adventure Paths, Monsters of the Week, Custom campaigns, and one-shots. I consider myself extremely flexible when it comes to how I run games. I am comfortable allowing pretty much anything within official rules of any system, and sometimes 3rd Party content depending on the rule-set. I can stick to more restrictive rules as well if that is the play style that the players prefer. My first rule is that I serve the players, I don't compete with them, my goal will never be to TRY to kill the party, just to make it fun, interesting, and challenging. I can handle new and experienced players of virtually any play-style. I have received high praise from my players for my GMing, and I always try to accommodate everyone. I have had players in their 60's and players in their pre-teens. Basically it boils down to I will accommodate anyone. And did I mention that I LOVE to do this? If you are looking for a group, or have a group that needs a DM/GM, then I am at looking for you! I want to help people play and have fun, and have fun myself along the way. So, whatever you are looking for, let me know and I will see what I can do! Not sure yourself? I have a few ideas I've put below! I have run games in Fantasy Grounds and I am looking to expand onto Roll20 as well. I tend to look for somewhere in the $10-15 USD per hour range for games depending on how much work is required of me.  A little about me: I am a 33 year old Canadian house spouse. I am married with a new kid and a cat that doesn't understand gravity at all. I am silly and fun-loving, but structured and a bit compulsive. I sometimes get so focused on something I'll forget other things, and need to be reminded. I am laid-back and tend to go by the seat of my pants, but I always keep things on track and consistent. I love overpowered characters, I feel like the more power the players have the more fun they can have, and the more options I have to throw at them. My personal favorite to play is Pathfinder with the Mythic rules and working towards a Deific character. Current Games: Thundering Silence: DND 5E campaign. Waterdeep/Forgotten Realms. Custom campaign. High combat/dungeon crawl. 5 Players Thursdays @4pm MT. [Closed] Harbingers of the Apocalypse: DND 5e campaign. Golarion setting, Custom sandbox campaign, Evil characters. 4 Players Saturdays @6pm MT. [Closed] Attempted games: The Morbid Spire: PF2E campaign. Osirion/Golarion. Custom Campaign. 50/50 RP/Combat, dungeon crawl/monster hunt/intrigue. 3 Players [Closed]{Player Scheduling Issues, Indefinite Hiatus} Global calamity with an unknown group behind it. (tried a group with this using the four horsemen theme below, but the group fell apart unfortunately, maybe 1 or 2 interested if I can get it going again) Ideas for games: Evil character campaign as newly recruited underlings of the four horsemen. (I've run this one in the past physically as a Mythic Pathfinder game) One-shot style guild-builder, where all the players don't always have to show up and kingdom/guild hall building. (Played this before and it was nice for inconsistent player schedules) No magic party with Zelda-style dungeons. Puzzle/low combat focused campaign. Avatar the last Airbender something-or-other Atomic Robo RPG (Fate core) Tales of Xadia (Cortex RPG) Or pretty much anything you like! If you want to talk to me either post here, private message me on these forums, or on discord at Atracious#2129.