Looking for a group of 5 players to play Curse of Strahd on Thursdays. About the Campaign Unravel the mysteries of Ravenloft in this dread adventure for the world’s greatest roleplaying game Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft . Rumbling thunder pounds the castle spires. The wind’s howling increases as he turns his gaze down toward the village of Barovia . A lightning flash rips through the darkness, but Strahd is gone. Only the howling of the wind fills the midnight air. The master of Castle Ravenloft is having guests for dinner—and you are invited. Curse of Strahd is my most DMed campaign so you can expect a fluid and awesome game, so even if you already played this module, you still will see a lot of new content. I also created several maps for several different locations of the setting, as even the original content had it lacking in some places. So expect the environment to be rich with possible interactions. Sample from one of the several maps from the Village of Barovia Sample from the Burgomaster's Mansion. Game Details Time: 20:00 EST on Thursdays , Weekly . Sessions will be 3+ hours with a few minutes break in between. Campaign Length: This campaign should last 6+ months. Character Level: Players will start at level 2 and will go up until level 12 through milestone leveling . Character Creation: You can roll one set of 7x 4d6 (dropping the lowest die and the lowest roll). If you don't like your rolls, you can choose the standard array or point buy. Content Allowed: All official races and classes allowed. Payment: $10 per player per session via PayPal. Session 0 and the first session will be free so that you can see if you like my style. This game will require payment to the Game Master at a rate of $10 per session via PayPal. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. About me and my games I've been DMing for about 10 years now, and the last 3 has been DnD 5e. I DMed modules from 5e (Mostly Curse of Strahd) and several homebrew campaigns online and IRL. I always help begginers with little to no experience from character creation to more complex game mechanics, so if you're a begginer, don't be shy, you'll learn how to play quickly! I try to suit the game as much as possible to my players' style, like lots of roleplay or combat, or a mix of both. And the most important thing for me is to make the players feel that they are the center of this tale, that they are the protagonists. I also like to make combat more complex, more on the sense of tactics and wits, don't expect to bulldoze every encounter because the enemies know what they can do and they will do it well (within they abilities, of course), be it a pack of wolves or a group of bandits. Magical Items, the luxury of every adventurer...Well, in my campaign I tend to use very few official magical items, because I like to tailor items to suit the players' characters, so expect to find items that will make you think "This was made for me!". I'm know very well my way around RAW but I'm always an adept of the rule of fun! I like to use music during my games, as I believe it helps a lot to set the mood in the game. Why pay to play Commitment, you will find that in paid games, the groups are more consistent and mature, so you can expect an better game overall. Experience from a long-time DM, so you can expect an immersive and consistent game Expect no ghosting from players. It helps me to get you a even greater experience, as not only I pay roll20 Pro membership and other softwares, but I also dedicate long hours making maps, studying the game, mixing music, and creating lore to make this game as enjoyable as possible for you, the player. Invite to the game If you want to play this game, then you can send through PM or on this post, the following info: Your name/nickname: Your discord ID: Your overall experience with DnD 5e: What do you expect from this campaign (roleplay, fights, and the like).