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NPC stats all seem tied together now

If I drop multiple creatures onto a map, they all functionally have the same HP. If I subtract HP from one, it drops it from them all. This didn't used to behave this way. It only happens if I have "Represents Character" selected. I'm using Storm King's Thunder specifically and most recently I had Kuo-toa in an encounter, 6 of them dragged from the default monster manual of the adventure and this happened.  It didn't do this last week, anyone have any ideas? I can make them all unique by assigning them to "None/Generic Token" but that doesn't let me easily give them vision en mass for targeting purposes etc. 
I should add that tokens I drag from the Token Page do not seem to do this, it's only tokens that I have created (though pre-gen tokens look the same, settings-wise as mine do). 
You can keep each token representing the kuo-toa character sheet, but unlink bar 1 from HP and set its attribute to "None." This will allow you to change the Bar 1 value of each token independently. (If you take a look at the journal tab of the module, you will see that the pregenerated monsters are already set up this way.)
Ah ha! Thank you so much! 
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keithcurtis
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In case you want or need more info, here is the wiki article on  Linking Tokens to Journals Here is a  video  which demonstrates the procedure.