Greetings friends! I recently needed to use the mod damage rules from the DMG and thought to myself... I could automate this. So I made one. As always, feedback is welcome. This script uses the following commands: !automob <ac> <attack bonus> <creature count> <avg damage> <multiattack> requires five parameters and then calculates mob damage based on what was passed in. example: " !automob 1 2 3 4 5 " !automob_getmacro Creates a macro to streamline this process by querying you for the required parameters and then calling the script with those parameters. Handy tip! Customizing the macro during game prep will allow you to cut down the number of clicks by setting the queries to a fixed value. Useful if you're going to be using a lot of monsters of the same types. You will need to add it to your hotbar on your own. Look for a macro named "Query-Mob-Attack" after you run the command !automob_help Prints a message in chat with a reminder of the useable commands. AutoMob5e.js Gist *EDIT: Fixed a broken link.