*NEW* - Candlekeep Mysteries - Official D&D hardcover campaign! Sunday 7:00 PM CEST - Beginners Welcome! *NEW* - Candlekeep Mysteries - Official D&D hardcover campaign! Sunday 7:00 PM CEST - Beginners Welcome! Candlekeep
attracts scholars like a flame attracts moths. Historians, sages, and
others who crave knowledge flock to this library fortress to peruse its
vast collection of books, scribbled into which are the answers to the
mysteries that bedevil them. Many of these books contain their own
mysteries—each one a doorway to adventure. Dare you cross that
threshold? Great Books Hide Their Secrets Well... The
world of the Forgotten Realms is one of high fantasy, populated by
elves, dwarves, halflings, humans, and other folk. Steel-hearted
adventurers from backcountry farmsteads and sleepy villages follow tales
that take them to strange, glorious, faraway places. Good maps and
clear trails can carry inexperienced youths with dreams of glory far
across the world, but these paths are never safe. Traveling throughout
the Realms invites the perils of fell magic and deadly monsters. Farms
and freeholds within a day’s walk of a city might fall prey to monsters,
and no place is safe from the sudden wrath of a dragon. Details
about the history and nature of the Realms fill volumes, and much of
that knowledge resides in books and scrolls sealed in Candlekeep’s
vaults. Each one is the key to a door behind which danger and glory
await. Here are just a few of the mysterious titles that brave adventurers can explore at Candlekeep: Book of the Raven A treasure map tucked inside this volume beckons readers to a remote hilltop chalet occupied by a secret society. Zikran's Zephyrean Tome A trapped djinni offers a wish spell to anyone who finds a way to release him. Shemshime's Bedtime Rhyme A catchy and contagious rhyme traces back to a sinister clockwork book. Alkazaar's Appendix Chronicles an unsolved mystery about a wandering stone golem in the desert. The Curious Tale of Wisteria Vale Holds the key to unlocking a bard’s prison. The Book of Inner Alchemy A search for the missing pages of this tome might put you in conflict with the powerful Monks of the Immortal Lotus. Game Details Campaign : Candlekeep Mysteries (Forgotten Realms) Date : Weekly sessions every Sunday Time : 10:00 AM Pacific / 1:00 PM Eastern / 7:00 PM Central European Time Place : Virtual tabletop on Roll20, voice chat on Discord Duration : Sessions last 3-4 hours Payment : $15 per player per session via PayPal This
campaign will run a minimum of 6 months. Play will continue on a weekly
basis until the hardcover adventure, supplemental material, and custom
plotlines have been completed. Roll20's required payment
disclaimer: "This game will require payment to the Game Master at a rate
of $15 per session via PayPal. Roll20 is not responsible for any
payment transactions and cannot enforce any private arrangements." Why Pay to Play? Practically
everyone is clamoring to get into a free game online, but there aren't
nearly enough experienced DMs to satisfy the demand. Most people endure
disappointing experiences like this: After
spending your valuable time laboriously filling out applications, you
get rejected more often than not due to the scores of people applying to
play each free game. When you do get accepted, players don't show up or
are unprepared. Sometimes the DM doesn't show up or is unprepared. It's
a frustrating grind to go through time after time, especially when all
you want to do is relax and have fun playing. Here are some of the reasons why our professionally-run paid games provide a superior experience: Charging a modest per-person fee virtually eliminates player no-shows. The small fee also ensures that everyone in the group is committed to the session. The maturity level is exponentially higher in paid games. People don't abandon the group and quit the campaign when something doesn't go their way. Our DMs are paid to provide a gaming experience which is eminently more enjoyable than what you would get in a free game. Material
costs associated with running a top-shelf game are covered. Roll20
charges fees for the token, map, and card collections associated with
each module, while the actual hardcover books and DM Guild downloads
must be purchased separately. The
DM's Roll20 Pro membership ensures that players have access to all of
the extras, including D&D 5e Compendium integration, API scripts,
and more. Custom-designed tokens for your characters are included. Extra help for beginners at no charge. An
immersive experience that includes advanced role-play techniques,
effects, and completely original game materials that aren't available
anywhere else. About Us Dragon
Hall Gaming was founded by a pair of DMs who posses over 70 years of
combined D&D experience. What's more, we don't do this alone. We're
proud to lead a team of dedicated and hard-working Dungeon Masters (Game
Masters) who run the sessions. Players typically have access to at
least one of our founders, plus their table DM, for help with things
like character creation, backstory development, and mechanical Q &
A. Our team works together to provide a wonderful ongoing experience to
every participating player. We
take our time customizing each adventure with story lines and subplots
that aren't found in the officially published material. As a result,
even people who have read the material or previously played (or run it)
will enjoy a unique experience that isn't found anywhere else. Our
game preparation is unparalleled. We read and familiarize ourselves
with every detail about a campaign before we even play the first
session. We then review key points before each subsequent session, all
while interweaving character backstories into the written material. Wizard
of the Coast's rule master Jeremy Crawford encourages people to play
D&D with RAF (Rules As Fun) in mind. So don't be surprised if we
place RAF over RAW (Rules As Written). Creativity is always appreciated
and rewarded. Role-playing is encouraged, but isn't required. Beginners
are encouraged to apply, and will be welcomed into our gaming family
with open arms. Job
one for us is to ensure that every single player at the table has a
good time. We take that responsibility very seriously. So if you play
through a campaign with us, it will be a fun experience that you will
remember and cherish well after it's over. A
testament to our success is the fact that virtually every group we have
ever hosted has opted to stay together and play another campaign once
their initial one was completed. Beginners Welcome If
you have little or no experience playing D&D online, don't worry.
We will help you with your character creation prior to the first session
at no additional charge. We can also provide ongoing help as you
progress, also at no additional charge. Request an Invite to Play If you'd like to request an invite to play, then simply send me a private message with the following information: Your name: Your Discord ID (include the number): Campaign name/day/time: Candlekeep Mysteries, Sunday, 10:00 AM Pacific / 1:00 PM Eastern / 7:00 PM Central European Time Briefly describe what you're looking for in a gaming experience: Your online D&D experience: none / beginner / intermediate / expert Your overall D&D experience: none / beginner / intermediate / expert Do you understand that the game costs $15 per player per session via PayPal? Provide
a few details about your proposed character such as name, class, race,
and backstory. (It's OK if you haven't decided yet.) Note: If you get an error when trying to message me, then please post your application here in this thread. Don't forget to include your Discord name/number. (Remember, it's cAsE sEnSiTiVe.) <a href="https://app.roll20.net/lfg/listing/294931/candlekeep-mysteries-an-official-dandd-hardcover-campaign-run-by-a-pro-dm" rel="nofollow">https://app.roll20.net/lfg/listing/294931/candlekeep-mysteries-an-official-dandd-hardcover-campaign-run-by-a-pro-dm</a>