&nbsp;&nbsp;&nbsp;&nbsp;Herraheim, An Original Setting&nbsp; &nbsp; "We were born into this world, blessed with the power of Gods. It is our duty, no, our right to rule. I was born of pure blood, granted great power by our common ancestor Einreide. I will claim my birth right, even if I must cleave through you to do it" Hraezlyr, the Frigid Tyrant, to Tore, the current&nbsp;Hirðeinn under the High King. 521 AE. Payment must be resolved at a rate of 15$ per session to the Dungeon Master before playing. This transaction will be done through Paypal. Roll20 is not responsible for any payment transactions and cannot enforce private arrangements. Welcome to my Humble Abode&nbsp;Traveler &nbsp;&nbsp;&nbsp;&nbsp;I am HeirofSolaire, a full-time Dungeon Master and World Builder. I emphasize freedom for my players; ensuring the greatest level of autonomy is available. Combat and Roleplay focus will be entirely dependent on the party, save for fringe cases. There's something for everybody here in my campaign! &nbsp;&nbsp;&nbsp;&nbsp;Herraheim is a continent roughly the size of Australia in square mileage. Whether you arrived on the emerald shores of Herraheim by ship or by birth, a grim truth looms in your mind. Your presence in Herraheim has forever sealed your fate here. A wretched curse was placed over the land in ages past. None may leave, lest their lives be forfeit to the land of Herraheim. Even realm travel cannot save the accursed residents of Herraheim from its clutches. So why have you come here? "Whether allured by the promise of religious freedom; untamed fertile land; vast knowledge buried in ruins of ancients; wealth to be claimed; the rumors of glory to be earned in war; the possibility of a new start; or through birth; you have something to claim in the harsh yet beautiful land. Regardless of where you ended up in Herraheim, you are intrigued by finely dressed officials handing out a parchment to any who'd listen. A contract offered by a reputable noble of a port city. You decide to hear him out, venturing to the north western tip of the continent to Strondheim. As you arrive in the splendor of the Hold, you recall the intriguing, yet vague call to action posted across the land. Offered by a Baron, Fahnleade. The contract speaks of a reward none can refuse for a task well performed. The monetary value and the task are not detailed. The only clear information was a place and time to meet, the very manor of the Baron on the 30th of Rainswrath. With passing interest or great intrigue, you step into the port city of Strondheim. Immediately, it becomes clear you are not the only one desperate, foolish, brave, or curious enough to answer the Baron's call. The city folk are tense and unwary, surrounded by hooligans and riffraff seeking their fortunes. Few that dot the crowded streets can be inferred as 'Noble' or 'Righteous.' Stepping further into the poorly kept squabble of the common district, you see near the edge of a sheer, limestone cliff; A wide, venerable house. Undoubtedly, the Baron's estate. What yet lies ahead? Only time will tell." Services I am always available to answer questions. Opportunities for optional 1-on-1 sessions will be available for the standard rate. Sessions will be 3-4 hours 1-on-1 Sessions will be 1-2 hours Content All Official WotC Content is permitted, with the exception of the Battle Master Fighter. Homebrew and Unearthed Arcana content is permitted with approval. We will be using altered rules that improve upon the 5E RAW. How I Run the Game I use logic within reason for my rulings. We will be using Discord Voice instead of Roll20 Voice. Food &nbsp;and&nbsp; Ammunition &nbsp;must be tracked.&nbsp; Weight &nbsp;will not be tracked outside of "Reasonability." Lifting Boulders or snatching entire Vaults of Gold for example.&nbsp; Stealth&nbsp; and&nbsp; Perception &nbsp;have been altered slightly. Players now have&nbsp; Passive Stealth &nbsp;equal to 8 + Stealth Mod. Additionally, during&nbsp; Active Stealth , if a creature you are trying to hide from becomes&nbsp; Alert ;&nbsp;you have one opportunity to challenge its&nbsp; Active Perception &nbsp;with Active Stealth. If you exceed its Active Perception with your Stealth Roll, the Alert creature returns to a Passive state. Rules Be Kind and Respectful to other Players. You don't pay - You don't play. Absences require Notification more than one hour before we start. Don't be Late. Three Strikes of any of the above and you will be kicked and blacklisted. Racism and Sexism result in immediate ban. You have been warned. Sexual harassment of my players will also result in immediate ban. You have been warned. Other forms of harassment will result in immediate action. You have been warned. Open Sessions &nbsp; &nbsp; Wednesday at 12:00 PM to 4:00 PM PST, Weekly &nbsp; &nbsp; Wednesday at 6:00 PM to 10:00 PM PST, Weekly &nbsp; &nbsp; Thursday at 12:00 PM to 4:00 PM PST, Weekly &nbsp; &nbsp; Thursday&nbsp;at 6:00 PM to 10:00 PM PST, Weekly &nbsp; &nbsp; Friday at 12:00 PM to 4:00 PM PST, Weekly &nbsp; &nbsp; Friday&nbsp;at 6:00 PM to 10:00 PM PST, Weekly Application Preferred Name Age Session(s) you're applying for Experience with DND Experience with Roll20 Hit me up on Discord Heir of Solaire#5845 Give me a Character Concept. Not just Class and Race, I want to know who this person is. Are they a stout devote of a god deemed heretical on the mainland; fleeing persecution in the aim of practicing your faith? Who is this person. You can submit your application here, in the LFG listing&nbsp; <a href="https://app.roll20.net/lfg/listing/296003/herraheim-calling" rel="nofollow">https://app.roll20.net/lfg/listing/296003/herraheim-calling</a> ,&nbsp;or to me on Discord.