
Hey guys, I apologize in advance for the long post. I'm a player that has a fair bit of experience with PnP games. I'm most experienced with 3.5, but I have played 1st, 2nd, and 3rd Editions, Pathfinder (only ever really read the material, haven't actually played it), Vampire (2nd and 3rd Editions), Mage (The current iteration and the one previous), Edge of the Empire, Iron Kingdoms, and a smattering of other games that I can't remember off the top of my head. I am available any evening after 8:00pm Pacific Standard Time or on Saturdays (mostly any time). If a game doesn't fall within those time frames and you find me interesting enough to join your game, you can contact me and I can see if it's something that's workable for me, but generally those are the times that work best for me. I am open to almost any setting/system as long as you're willing to help me along if it's something I don't know. I also would prefer a game occur either weekly or bi-weekly; I understand when breaks need to be taken for a GM to write up new material or we all just need to decompress after an adventure or something. I'm the kind of player that values story above almost anything else, including my own character's life. If I feel it'd make the story more interesting, then I'd gladly have my character do something that is heroic, suicidal, or otherwise detrimental to my character. I'm the kind of player who can write up paragraphs of back story for even one shot characters (I have done this before xD). I stay in character firmly while playing and do my very best not to have my character stray from what their instincts may be in a given situation. Due to my love of story, I strongly prefer to invest myself in a long term group, even more preferably from the very beginning (level one, 0 experience, what have you) to whenever the GM decides it's a good stopping point for the game, but I'm open to joining an existing adventure. I've had a hard time finding a group so far that will last; either because the GM gets bored or the group falls apart due to various reasons. These things happen, but I'd like to try to mitigate that as much as possible. My strong preference would be to join a group that either already knows each other or is otherwise composed of mature adults. Many players I encounter in groups are still in that 'eccentric' phase where they're still enamored with the idea that they can do -anything- and will often do things that would usually be unrealistic to a character (to say the least). Or I will play with players that, frankly, make very poor decisions. Again, that's part of the magic of D&D--you can make your own decisions and face the consequences, but it gets tiresome when lessons aren't learned and the group suffers for it. I guess what I'm getting at is that I'd like to play with people who are at least veterans of PnP games, if not the system they're currently playing, and who know when to talk things through as a group and do things as a team effort. My most recent groups were some what sabotaged by lots of petty in-party fighting and a lack of a strong leader figure and/or united purpose in being together, so I'm looking for that too. Don't get me wrong; I don't mind internal politics games where you need to look over your shoulder or another player does secret things a lot. A very basic example of things I don't like: A player makes a rogue and believes that means he needs to rob everyone, including the party. It can be done well, especially if the player is clever, but most players are fairly obvious about it (how many sneaky, shifty types are in the group that could pull off such a heist and has been seen doing it before?). But at the end of the day, if you're going to be in a group of murder hobos, the one rule that should be inviolate is to not mess with the only people who have your back when you're out in a deadly world--or at least you shouldn't be caught if you are going to do that. I'd prefer to treat this like we're all co-writing a story rather than playing a game of Paranoia. tl;dr : Veteran player looking for veteran group/DM that won't let petty things interrupt the flow of the game. I also forgot to mention that I'm still dusting off my PnP skills; I took a break for a few years and am only now just getting back into it on roll20, so I may be a little rusty. Just bear with me. I'll be happy to answer any questions either here or via message if you have any. Thanks for bearing with me so far.