Hi! My name's Carl. I've recently made a homebrew game for a group of friends. Recently, 2 of them had to leave for personal reasons. I'm looking for 1 or more players for a long-term campaign up until level 11-15. It's not the most serious of groups and most of them err on the side of carelessness, so you might have to be the voice of reason from time to time. THE DM: I'm a fairly new DM so I may commit mistakes and forget existing rules from time to time (Read: All the goddamn time). I have an outline for the plot of the game but I generally take the game into a Sandbox campaign . It's your choice wherever you wanna go! Be it along the paved path of the Plot Hook Hills or just explore the unfamiliar lands. I'm fairly lenient with homebrew. I stutter from time to time but whenever possible I will type out what I say on the Discord server or the chat in-game. Don't know what else to say. THE WORLD: The setting of the campaign is in a homebrew world of my creation and plagiarization . There are 4 known continents surrounded by 3 oceans with 2 known endpoints. This includes some homebrew gods but the regular 5e pantheon is still included, though their influence on the world is quite rare and minuscule. THE PREMISE: For 2000 years the continent of Arcanus has been isolated from the rest of the world. Colossal rock formations surrounded the continent as if using their bodies to shield the world from the horrors within. Numerous expeditions from Avarathia, Degusa, and the Tastussos Archipelago to explore and identify the inhabitants of the continent proved to be futile. None returned. After the failed attempts of various nations, the Tempe of the Great Gods has decided to intervene. Sending five Archbishops and two Paladin Orders aboard the warship, Titanomarch. The group traversed the monster-filled ocean as they readied themselves for whatever is hiding in Arcanus. No one knew what happened during the expedition. Only that one archbishop and three paladins returned alive to tell the world of the greatest of news, "Arcanus has opened up! Rejoice for thy shall only accept exiles and banished!" After thousands of years, the mysterious continent had finally opened up. The only catch is they are not taking tourists, only outcasts and exiles. Thousands of creatures boarder the twenty ships coming from four different continents, almost all of them were exiles and social pariahs. Almost. THE STORY SO FAR: As you disembark on your ship and land upon the snow-filled ports of Black Cliff, hundreds of soldiers carrying manacles and shackles surrounded both the passengers and crew of the ships. A well-dressed official started spreading an Imperial Decree that considers those who disembark the ships as "criminals" as the soldiers force the passengers into the manacles and force them into cages. You suddenly heard a series of steel clashing as far ahead of a group of rugged misfits kill a dozen guards and escape off towards the city... To be fucking honest, they've barely done anything and I even had to force them off the starting city just so they explore the world. You can choose whether to be a prisoner who escaped captivity, an extremely agile creature who stealthed (Is that a word?) their way out of the situation, or just broke their way out of the thing whilst killing a few guards. Your choice. THE PARTY: Kallar: Kobold Fiend Warlock Umsh: Half-orc Zealot Barbarian Sir Plexus (Suplexus): Warforged Pugilist (Homebrew) CHARACTER CREATION: Start at Level 2 Roll for Ability Score twice Roll for HP All races, subclasses in official WotC core books are allowed except for Variant Human (i.e. PHB, DMG, XGE, TCE, ERLW, Ph.D., OCD, et. al) Free feat at 4th level.
Lucky feat is allowed (but it can only be used once per roll.)
Keen Mind is not allowed ( because I tend to forget the lore that I say.)
Take both starting equipment and gold HOMEBREW RULES: Flanking When a creature and at least one of its allies are adjacent to an enemy and on opposite sides or corners of the enemy's space, they flank that enemy, and each of them has advantage on melee attack rolls against that enemy. When in doubt about whether two creatures flank an enemy on a grid, trace an imaginary line between the centers of the creatures' spaces. If the line passes through opposite sides or corners of the enemy's space, the enemy is flanked. Rolling for Life Players must roll for life incremental at any level advancement. Any result of “1” will be considered 0, and the player will re-roll once. Healing Potions Using a Healing potion for yourself will be considered as a Bonus Action whilst feeding one to another character will be an Action. Other rules on the Discord server. WHAT I NEED FROM YOU: Whenever I have exams, I've always hated essay questions. Not because I hate to state a long answer but it's so fucking exhausting to check if I used correct fucking punctuation. So, I just want to ask one question. Tell me about yourself? Feel free to message or comment if you're interested. Cheers!