I'm an old-school Unix/Linux shell thinker. I want to be able to take (whatever set of data), apply patterns to it, and use that patterns within a game. So for example, say I've put some specifics on a goblin icon, now I want to duplicate that, X-number of times, giving each individual goblin a numeric name; "gob1", "gob2"... Doing that once on an afternoon is fine, but I'll do that some uncertain number of times with a variety of creatures, or whatever; "goblin" is the go-to example of anything, but this sort of situation comes up in other ways. "Big batch" of whatever today, then at the next session, three little batches of this, one medium batch of that. More than one DM tool gets easier when the scripts can be written in shell. I've looked around but haven't found anything. Is there some known tool for making that happen? Thanks.